There are few characters in the world of anime more iconic than Goku, the Saiyan sent to Earth as a baby who eventually becomes one of the most powerful beings in the universe. His story has been told across almost every medium imaginable since his manga debut in 1984, including anime, video games, and the terrible live-action adaptation that we don’t speak of. The latest in a long line of video games based on Dragon Ball to hit consoles, Dragon Ball Z: Kakarot, has made its way to Switch.
Dragon Ball Z: Kakarot is mainly a love-letter to fans of the series. From the first moment that the iconic Japanese theme song starts through to some of the obscure characters who show up as you explore the world, this game is a nostalgia-fest for anime fans. Considering the long-standing voice actors for both the Japanese and English dubs reprise their roles here, it all feels familiar and comforting from the very beginning.
Beyond just exploring moments from the anime, Dragon Ball Z: Kakarot adds slice-of-life elements to a story that seldom features those kinds of moments. Almost in defiance of the “Goku is a bad dad” jokes that have circulated among the fandom for generations, Kakarot opens with simple scene of Goku teaching his son Gohan to fish and carrying the child when he complains of being tired. It is short and simple but little moments like that are scattered throughout the game, giving fans something new to learn about their favourite characters and are the most rewarding parts of Kakarot’s story.
Despite being based on one of the most famous fighting manga of all time, don’t expect a lot of depth in the combat of Dragon Ball Z: Kakarot. This isn’t Dragon Ball FighterZ, where skill and timing are the most important aspect of gameplay. Expect more of an RPG system, with levelling up and grinding being the way to overcome bosses that are giving the player difficulty.
Fighting and completing side missions will give characters experience points to level up and make their attacks stronger, while exploring the overworld will net characters coloured orbs that will make their special abilities more powerful. Eventually enhancements like transformations will become available, but the gameplay largely stays the same. Picking up on the visual cues from bosses to know when to block and spamming different attacks are usually the best strategies for players to use.
Because the game only features characters from the manga or anime, it also doesn’t offer the customisation that previous games like Xenoverse did. There is some opportunity for players to build characters to suit their playstyle, but largely this game is meant to be for fans to fight as Goku and his allies as they appear in the manga.
Most of the game is competently put together and runs well on the Switch. The character designs look and feel like they’ve come straight out of the anime, which is exactly what we wanted from the game. The only technical hiccup we ran into during our time with the game was when we took it on the road. If players aren’t connected to the Internet, either through a wired or wireless connection, an error will pop up each time they exit or enter a cutscene. This can be overcome by going into the game’s settings and disabling the Data Sharing feature, but it was frustrating until we found a solution.
Aside from this issue, the game didn’t present any technical problems during our playthrough. The visuals do a good job of replicating the classic anime style, with some small touches thrown in to make the world feel more alive. Watching mountains crumble after being hit with an energy attack or seeing the water part as a character flies close to its surface don’t add anything mechanically to the game but they go a long way to making the player feel like they are controlling some of the most powerful characters in anime history.
The Switch version comes bundled with the A New Power Awakens DLC, which brings characters from the Battle of Gods and Resurrection of F movies into the game. These are presented with the same polish as the main story but deviate more from their source material. Part 1 focuses on the pair of Goku and Vegeta training to become powerful enough to challenge Beerus, the God of Destruction. To do this, they have to fight Beerus’ attendant, Whis, in challenges of increasing difficulty. While some of the challenges are fun, they quickly becomes a grind and expose the shortcomings in Kakarot’s combat system.
Part 2 is more of a gauntlet than a usual fight. Dozens of enemies line up and need to be mowed down before players can take on the resurrected Frieza. Unfortunately, after completing the main story and Part 1 of the DLC bundle, this fight doesn’t really pose much of a challenge anymore. The visuals are good and they manage to recreate some great moments from the movie, but those wanting to experience it are better off just watching the film.
Dragon Ball Z: Kakarot might not be the deepest or most challenging of games based on the franchise, then, but it is far from the worst. Between the endearing moments added to a story we already know and love and the faithful recreation of the anime’s visuals, this is a game geared toward existing fans. With its simple combat and emphasis on grinding, newcomers are unlikely to find much worth sticking around for.
Conclusion
Dragon Ball Z: Kakarot might not do much more than retelling the story of Dragon Ball, but it does that well enough that existing fans will find joy in exploring the world and fighting iconic villains from the franchise. Despite the lack of depth to its combat and a minor internet-based technical inconvenience to work around, the game saves itself by expanding on the already massive amount of Dragon Ball lore available and giving fans the slice-of-life moments we've so sorely needed. Non-fans won't find much to love here, but it's a more than serviceable retelling of an iconic story.
Comments 31
What I would give for a modern Sailor Moon game of this type. (Or a remake of Another Story)
I’m on the fence about this. I absolutely detest dragonball Z and up but I love these types of games as they respect that not everyone wants to or has time to hunt down an anime and watch it. Yet these games try really hard to give the player an authentic experience. Plus sometimes the perspective of controlling the characters makes an otherwise uninteresting subject matter compelling.
I wanna be Goku and experience his story for a bit so I guess this game works out well for me... though maybe not as a full fat $60 purchase..
I would get this game right now if it wasn't the fact that namico puts there games on sale for dirt cheap prices, so i'm just gonna wait, glade this turned out well, I can deal with repetitive combat,
And the DLC is free for this version, The Trunks version from what I heard is much better.
@tekoii Trust me, this game goes on sale like every other month on the ps store, gonna be the same on here at some point, it is why, i'm waiting.
Will wait for a price drop.
I dunno why, but I really like the box art... I think it's the colour contrast.
@Ryu_Niiyama If you really don't like DBZ you really wont like this game, Its made for DBZ fans, it goes through the whole story of DBZ, And unless you in it for the series, or see it retold again, I really can't see a non DBZ fan liking this game, but thats my opinion.
I knew it'd be better to wait and that totally confirms it. Thanks for the heads up @Snatcher !
I might pick this one up on PS5 if there's a native version. Or PS4 back compat if that's all there is and it's dirt cheap.
I like DBz. Heck I started playing the first GBA side scroller a week or so back. Never knew they had 2 of those so roms; why not.
@tekoii NP, Namico Does the same for fighterz already on there, I picked up the U version for just 20$, Can't wait to pick this game up for a 20.
@Ryu_Niiyama : It's almost surprising that there hasn't been at least one major Sailor Moon game released at some point over the last 6-7 years given its resurgence in popularity (Crystal reboot, redubbing the entire classic series/movies etc.).
I loved DBZ growing up, but past the nostalgia factor it's honestly a fairly bland show. Idk if nostalgia is enough to justify the purchase.
Even though this isn't as great as the Legacy of Goku trilogy from Atari, didn't they said this game will feature a brand new villain (probably via a new twisting story) someone maybe related to Jeice and the Ginyu Force? Ever since this came out no mention of that character ever came up. Wonder if that idea was scrap or not.
I picked this game up on Xbox a while back, it's alright I guess, but far from being my favorite Dragon Ball game. FighterZ is easily the best playing game as far as the franchise is concerned, and I liked Xenoverse 2 more than this. One thing I will give this game credit for though is how closely it stuck to the DBZ story and how good of a job they did at presenting it.
Looks good but I'll wait for a sale and why do they never seem to go further than ressurection f?
@Snatcher Sounds about the price I'm looking for, though physical maybe harder to find at the price, but easier at like $30 or something.
@HollowSpectre Cause Resurrection of F was the last Dragon Ball Z thing to ever happen, this is still a Dragon Ball Z game after all. Everything after that are Dragon Ball Super materials.
I've been a huge Dragon Ball fan myself and I really liked Xenoverse 2 and FighterZ on my Switch, but after having tried Kakarot as a rental (on another system), I can honestly say that I will wait for a very good discount on this.
The fighting mechanics had more smoothness to it, but it didn't feel as flexible or "responsive" as the Xenoverse gameplay, in my opinion, not to mention that having to fight the exact same robots (at least, during my playthrough in the "Raditz Saga" before taking the game back) got old and tiring fast for me.
That said, it's nice to be able to explore more of the "unseen" areas and content that the anime (Dragon Ball Z) had a hard time trying to cover. And while the voice acting (particularly Funimation's since I'm more familiar with that) and plot are top-notch here, that's simply not an incentivizing reason for me to buying this when I pretty much know the whole anime's plot and such, left and right.
@Specter_of-the_OLED Fair enough! I'm fairly out of touch with the manga/anime to be honest.
I think I'll get this game sometime. It looks decent and I'm a fan of the anime. I'll probably wait for s discount though, I didn't play Xenoverse 2 that much either.
My most played Dragonball game is still Legendary Super Warriors on the Game Boy, for some reason. That game just vibed with me for some reason.
Been waiting for this one! I love DBZ so much, but it's been years since I've watched it last. This is perfect way to revisit it. I also hate fighting games, so the "repetitive" gameplay is actually up my alley; beats convoluted button combos. I figure this will go on sale more than a few times, if the frequent eShop sales of the other Dragon Ball games are anything to go by, and I'm content to wait until I can snag it for 20 or 30 bucks.
@Ryu_Niiyama finally someone who mentions her! Every single sailor moon game was garbage! Except for the rpg version! I really hope someday she gets a proper game!
@ISoleilI I think Sailor Moon would benefit from a tactic or strategy RPG similar to Disgaea, Fire Emblem, Shining Force, and Final Fantasy Tactics since all the heroine group does are mostly magical attacks and hardly any physical actions.
I have the gold edition or whatever of this game on my e-shop wishlist. Currently it's $85 so I'm definitely going to wait for a hefty discount before I pick it up, if I do at all. To be honest I've played through the Z portion of the story so many times already via the Budokai and Tenkaichi series that I'm still burnt out all these years later at the thought of grinding from Raditz to Boo all over again.
Once again Bandai cheapens out on what could have the best DBZ experiences to date. All In all, as much as I would like the series to finally move forward, i rather it not be set int he DBS universe.
But I'm burnt out on the story. Bandai has milked the nostalgia factor too much. Give me a new world, a new setting with new adventures. I could care less if it's non canon. Just something refreshing for a change with an actual budget and effort.
I'm playing this now and I'm still pretty early in. So far I'm really enjoying it. If you're a fan of Dragonball and DBZ, it's really charming. There's a little jank but it's still fun. I like how it uses the music and narrator from the anime.
This one is a fairly mediocre game compared to Fighterz or Xenoverse. If you are a Dragon Ball game and you haven't tried those I recommend them a lot more.
I bought the physical and look forward to giving it a spin. Yeah, the combat ends up being repetitive & simple apparently but if you're a fan it would seem you'd enjoy this. So good enough for me. FighterZ and Xenoverse 2 sound better, but I'll defo take this. Thanks for the review.
I’m 16 hours in and I still love it. Not a major DB fan, but this game is just solid.
I heard this was utterly average last year
Please excuse my grammar, but first off I see your points and they are very valid. I gotta disagree with the rating, it deserves at least a 8. Your the only one who rated it three points lower than the highest rating and being on the Nintendo, we haven’t seen a good dragon ball rpg since dbz legacy of goku, get it together bro no offense.
To compare it to a fighting game that’s, clearly a rip off of dbz ultimate battle 22 on ps1 is a insult, I’m just saying.
I've been a DBZ fan since I was little and I'm glad to play this game with it good graphics and fighting style where you can use powerful attacks and specials.
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