Paper Mario: The Thousand-Year Door has been held as the standard for Mario RPGs for 20 years. It, alongside its N64 predecessor, captured what fans wanted from their turn-based, plumber-starring adventures – silly humour, epic adventures, fantastic combat, and charm. Purists often view the GameCube original as the end of the 'true' Paper Mario style – a little bit unfair, perhaps, when Super Paper Mario and The Origami King are both great, if undeniably different from that original formula.
It should be no surprise that the Switch remake of Paper Mario: The Thousand-Year Door was celebrated upon its announcement. Even if you like other Paper Mario titles, it’s hard to argue that Thousand-Year Door wasn't a high point for the plumber, not just in the RPG space but in Mario’s wider canon. Two decades later, that still holds true, and now the best Mario RPG is finally more accessible.
What sets Thousand-Year Door apart from other Mario-starring RPGs is, well, everything. It expands on what the first Paper Mario did in every single way, giving you more options in combat, a much grander story where each chapter is connected to the larger narrative, and a bigger world to explore. Rogueport alone is one of the best hub towns in any game we’ve ever played: teeming with seedy individuals and packed full of lore and history that the game fully explores. Thousand-Year Door also feels and plays like an excellent RPG, with wrinkles appropriate for a Mario game, like dogeared walls waiting to be torn, hidden pipes waiting to be unfolded, and playable Peach and Bowser sections that add to the charm and humour.
The story is unchanged from the original GameCube version, besides a refreshed, revamped localisation. Things start when Mario receives a treasure map from Princess Peach, who is visiting the shady town of Rogueport. Mario follows the map only to find that Peach has gone missing. Thus, he stumbles into the myths of Rogueport, the titular Thousand-Year Door, and a dangerous adventure to collect the Crystal Stars that will span the world.
Thousand-Year Door is packed full of twists and turns, and there’s a real mix of spectacle and silliness throughout. From Hooktail’s grand entrance at the top of the game’s first dungeon to the hilarious ‘whodunnit’ on the Excess Express, it's bursting with personality. What other Mario game has a Pianta mafia who runs a casino? Or a flirtatious mouse thief who is willing to get a bit cheeky with Mario? Perhaps the silliest, and best, example of the writing involves Luigi, who is on his own little adventure. We insist you talk to him every time you see him; you won’t regret it.
The real star of Thousand-Year Door has always been the combat, and thankfully, the gameplay is the same here as it was on GameCube. Mario and one of his partner characters will take to a literal stage to fight enemies in turn-based combat. Using timing-based mechanics, you can do more damage, defend from damage, or counterattack with a superguard. It builds on the basics laid by Super Mario RPG and Paper Mario, giving you more tools, enemy variety, and partner versatility. Badges also return, some of which give Mario new attacks like Power Hammer or Multibounce, while others can boost his health, Flower Points (magic), or stats. Mario feels endlessly customisable, and you can go to town and experiment with the playstyle you want.
You also need to play to the crowd by using the Appeal command, landing perfect hits, and sometimes even adding an extra flourish mid-attack to wow onlookers, all to generate more Star Power to use Specials. The crowd can throw helpful healing items at you, although at other times the X-Nauts or some of Bowser’s minions can throw rocks, and you can eject them from the audience. Other times, they’ll invade the stage and drop items on either you or your enemy. It's simple, but every single battle is incredibly fun.
Each partner character has their strengths and weaknesses they bring to the table, too. Goombella, the sassy university student, is a solid offensive and defensive option who can tell you an enemy’s weaknesses or attack for multiple hits. Everyone loves Yoshi, but how about a newly hatched baby Yoshi that dons a mohawk and tons of attitude to go with it? Physically, he might be the best character in the game, with fun button-based commands that make him a powerhouse.
These are some of the best Mario characters ever — some are just outright funny, while others have sob-worthy stories. But we want to focus on Vivian, a fan-favourite and member of the Three Shadows who eventually joins Mario. We adored her in the original, and she’s just as great here, with fantastic battle prowess and a heartwarming story arc, made all the better by the updated localisation. In Japanese and several other languages, Vivian was always a transgender woman, but in the original English script, this was omitted. Now, in English, Vivian talks about accepting her true identity – specifically, her gender. It’s just one or two scenes, but it’s a pivotal moment that should have always been there, and we’re glad it was 'restored' for the Switch version.
The characters are great, but so is the world, and the beautiful new visuals, redone for the Switch version, really help bring areas like Boggly Woods and Pirate’s Cove to life. Even at 30fps, this is a beautiful – and smooth – game, and we only experienced frame drops once or twice, when there were many characters on screen during cutscenes. There’s also a completely rearranged soundtrack, which takes a leaf out of The Origami King’s book, and now every single location provides a unique twist on the main battle theme — Glitzville gives you a rock-heavy rendition, while Hooktail's Castle delivers something a bit more sinister. Rogueport even has multiple variations of its theme, with a sea shanty at the port or a jig inside the inn. We cannot praise the new music enough, and it breathes fresh life into the adventure.
The locations are a bit smaller than those in the N64 original, but one of the biggest criticisms of Thousand-Year Door was the amount of backtracking required. This is still a small issue in some places, like Chapter 2, but in other instances – such as Chapters 4 and 5 – a new warp pipe has been added to the Creepy Steeple and a spring on Keelhaul Key to ease the process. Along with the revamped warp pipe hub in Rogueport Sewers, these help out just a tad.
Ironing out the creases is the name of the game with all of the Switch version's additions. Mario's partners come with overworld skills – Koops, the shy Koopa, can hit switches and grab items from a distance, while Admiral Bobbery can be thrown forward and blow up walls with cracks in them. These skills are required to progress and uncover secrets, but previously, you had to pop into the menu to swap these characters around. Now, you can access the Partner Wheel to flip between partners at the drop of a hat. It saves one or two clicks, but it also just helps make exploration much smoother.
There are lots of small things like this throughout. The new hint system helps you figure out what to do next. Separately, when taking on Trouble Center requests, Ian Foomus (a new NPC) can give advice on how to complete that request. If you die during a boss fight, you’ll have the opportunity to start again from the boss room and skip the cutscenes – and this works for that infamously long final boss, too. Other things that have been added or tweaked include a couple of new save blocks throughout the game, a slightly bigger inventory, and an unlockable art and sound gallery.
However, our biggest gripe remains the Trouble Center. This is Thousand-Year Door's way of handling sidequests, and they gradually unlock as you progress through the game. The problem is that you can only take on one of these at a time, and you have to return to the Center in Rogueport to pick up another quest. This felt like an obvious fix to us, particularly as you have a journal where Mario stores hints for the collectible Shine Sprites or Star Pieces. It’s a minor blemish, however, particularly given the newer backtracking system.
If there’s anything else we’re slightly disappointed with, it’s the lack of new content. The Super Mario RPG remake from last year certainly didn’t add a ton, but it added just enough – and made it more challenging. We can’t go into specifics, but players returning to TTYD for the first time in years might be a bit let down, despite everything else this remake does so right.
Conclusion
For 20 years, Paper Mario: The Thousand-Year Door has been held as the best Mario RPG of all time, and the Switch remake proves it has earned that title. This is a fantastic RPG adventure, whether you’re a Mario fan or not, with some best-in-class combat, brilliant writing, and a few little creases ironed out to make this the definitive way to play Thousand-Year Door. We wish there was a little more to do post-credits, but there’s no doubt about it, this is a beautiful-looking Switch remake and a must-play RPG.
Comments 151
Surprised this isn't a 10, guess the User scores will have to be higher yet again!
Yet Metroid Prime remastered added less new content and got a 10? Doesn't seem very fair to me. How is less content a complaint when TTYD is big enough on it's own, like Metroid Prime? Both should be 10/10. I feel like that's kind of inconsistent for a review. At least put the games on the same standards?
Anyways SKIP CUTSCENES LETS GO!!!! So excited to play this again, not much longer to go!
THE REMAKE IS GOOD THANK THE F***ING LORD 😭
Not reading too deep into this review myself as I'm going to try and remain as spoiler-free as I can (well, as spoiler-free as you can get for a remake of a nearly 20-year-old game XD) but I am just so glad that my most anticipated release of this year has ended up just as good as the original (if not even better).
I unfortunately won't be able to actually get my hands on it until about a month after release (summer exams are currently killing me XD) but I don't think I could ask for a better way to signal in the freedom summer will bring than this 🥰
The king is dead, long live the king!
PM2 is the only one I haven't played yet
Curious to see if it lives up to the hype
Glad to hear it's still great. Never beat it, so I plan on changing that.
Excited for Thursday!!! I finished the GameCube version earlier this year recording it with my best friend, so I’m eager to hop back into the game and give it another go on my own.
@PikminMarioKirby Metroid Prime Remastered launched at $40 and this is $60, so that might play a part in giving MP a pass on extra content.
Deserved. Words alone can't describe how long I've waited for this moment. I seriously can't wait.
In regards to the pipe, I know people complain about the backtracking from Creepy Steeple after name redacted does his shenanigans, but I adored the sense of helplessness. Pretty easy to go god mode in this game so I enjoyed the hyper clefts demolishing me.
@Paranoid388 I don't believe price was a complaint here. This is a full remake anyways. This game added a lot of content that Nintendo isn't even given credit for here.
30fps is a disappointment, but visually, it looks amazing! Since I have the GameCube version, I'm in no rush to buy this day 1. But with my birthday coming up in a few weeks, I'll have it gifted to me instead.
Looking forward to it!
@AlanaHagues
"Excellent 9/10"
If you had to give seperate scores to "new players" and "returning fans", would it still be 9/10 for both?
Can’t wait to get my grubby hands on this!
One game that genuinely made me laugh many times!
Eh, I still haven't finished yet the GameCube version.
I don't feel really hyped but I will get the Switch version too because I know the game is very rare and very most wanted by the gamers.
@Lofoten Yes, I would. I still think there's a bit too much back-and-forth within chapters and other little annoyances (like the Trouble Center quests, for example) that affect the score regardless of whether you 've played the game before or not.
I’m sure it looks nice running on the Oled
I kinda want to know how much of thr fialogue got censored. I was already annoyed when I saw they took out thr goombas hitting on goombella and Bowser calling on of his minions fat.
Its excellent to read that the remake took the time to not shy away from Vivian’s backstory.
I wasn’t initially going to pick this game up, in favor of playing all the recent Switch hits that released, but all of this praise, tied with me never ending up beating the original GCN game, might make me take on this gem again.
Am I the only one not totally in love with the looks? The shiny floors with overused reflections surely gives it a coat of "look, I'm new, completely redone", and less that paper feel that origami king totally nailed. This feels cheaper than actually going for paper. To me anyway.
I will probably just going to wait for a sale on this just to have it on the shelf, no way I'm paying $60 for a lazy port when the original was only $50 and ran way better.
@PikminMarioKirby
you're acting like they trashed it.
@-wc- Nah, just expected higher. 9/10 is great, but I think that they didn't have the same standards for this and other remakes/remasters Ik it's different reviewers, but still feels kind of unfair from a critical standpoint.
Good Enough Review, maybe I am using my Switch again for the first time this year this Friday? It was collecting dust in a corner due to the lack of good releases. Man, this year even got me again full into Fortnite for a time due to the lack of games for me other than FFVII Rebirth.
Glad to be back
I still wonder if there are a few end-game surprises Small non-story spoiler alert incoming I like the fact you could re-visit certain mini games at the end to better your score!
My standards have been set pretty low as I quite liked Colour Splash! and The Origami King was also fine, I imagine this is going to blow my mind lol
@PikminMarioKirby it's less about inconstancy of review scores / standards, and more that Metroid Prime Remastered and Paper Mario TTYD had completely different reviewers.
Still, a 9 is daaaamn excellent.
This review actually somehow made me less interested - I think I'll stick with the GCN version for now.
Looking forward to this. Though still disappointed that they opted for the lower FPS.
I still wish you'll be able to play this on the inevitable Switch 2 in 60 FPS.
The original is one of my favourite games but guess I'll just borrow the HD version. I'm not into double dipping games I already own, especially if the old one is 60FPS and the new one is 30.
I am very excited to give this game a go. It's been what, almost two? over two? decades since I played the GC original. I remember broad strokes, but few of the details, so the time is ripe to revisit Rogueport!
I remember back in the day the original Paper Mario was one of my fabs, beat it so many times. Then hearing so many good things about this one and finally finding a used copy, the game was spectacular. Really excited to get my copy this Thursday
Oh doctor, we've seen razzle dazzle here today.
@PikminMarioKirby
bro is literally salty over one point. Not to account there is multiple people at Nintendolife reviewing games. Yikes, first world problems.
9/10 seems fair. I mean, it is the best Paper Mario game by far. But as it is true to the original, it will have some of the same annoinances the original had as well. I can understand why the game is a 9/10. Regardless, it is a must have for any selfrespecting Nintendo fan.
@Denoloco I already knew about the multiple people reviewing (if you saw my comment above). Games should be held at relatively the same standards.
I’d give it a 4.5/10 due to framerate. If the framerate is half what it should be then the final score gets cut in half also as it renders most games unplayable.
@Ironcore It’s Paper Mario. If you need those extra frames then you must have 9 thumbs and one toe.
Woah, they actually touched on Vivian being trans? I'm impressed. That change in her backstory was one of the few big gripes I had with the original release.
@Ironcore Too harsh a score just because it's 30 fps instead, me thinks. But that's your opinion. So I'll respect that.
Paper Mario is full of adventure, cool dialogue and funny scenarios. I am looking forward to be as amazed, as all the people, who played the original.
@teo_o
I personally really like it, but I understand where you're coming from. I think the shiny floors are satisfying to look at, but at the same time, is it really appropriate to have that in a place like Rogueport or the Creepy Steeple that's supposed to look grimes and run-down? It's not a huge deal to me, personally, but I do get where you're coming from. They probably could've textured the floors differently to make them appear to be made of different material from place to place. But, I'm happy with it.
I honestly thought Origami King looked kind of cheap--not necessarily because of the graphics, but because of how the characters are animated in that game. All the characters have like two frames of animation to I guess create like a stop-motion effect, but it just looks weird in practice to me. I like the much more fluid animation of classic Paper Mario games, which they're going back to for this remake.
Might have to wait to buy it on b-day in June later in the month. Gotta weigh my options financially.
@Ironcore Oh boy, here we go again...
Anyways, I'm not getting the game, but only because I just beat the original (like when they announced the remake, it was my most recently beaten game), but I'm pretty sure the stunning visuals make up for any frame rate issues. Plus, I'm not sure the game needed much new content, so a QOL repaint might be exactly what the game needed.
I’m not getting it purely for the fact that yeah, the art gallery and sound test isn’t enough new content for me to get it again, but it’s a great game. Hope all those playing it for the first time really enjoy it.
Love to hear the remake is so good (I had no doubt based on everything we had already seen of it, but still), hope newcomers will enjoy playing TTYD for the first time and veterans will have fun replaying thanks to it and all its quality of life features and the extras even if there could've been more - I'm one of those and with this being one of my favorite games of all time I undoubtedly will, can't wait for my physical copy to arrive!
@PikminMarioKirby I disagree there. But only because each reviewer will have their own opinion and standards. Further, it's not the job of 'NintendoLife' to adjust and fit in with gaming standards or trends. I think NL's policy speaks for itself:
"...the most important thing to remember is that ALL reviews are based on the subjective opinion of the reviewer. Because of this you may not agree with the author's words, that's OK we're big enough to accept that but it does not signify a review as being "wrong".
Our reviews have a fair description of the gameplay and any flaws as we perceive them. The overall score is useful for context, but should not be relied upon solely, it is a guideline for comparison and should not be taken out of context.
Our scoring system is not a mathematical equation, nor is it an average. Our scores are based on the quality of the game and how the review feels it fits into the other games around it."
I actually found it respectable that the 30/60FPS argument wasn't bought up as a negative. Whilst that (and frame drops) would have me personally score it the point lower, more than half the audience that purchase the game won't care that much over this tidbit when playing the game (I know I won't, and it is something that bothers me haha).
Here we go! Really looking forward to experiencing this especially after just finishing The Origami King.
Hell yeah. Already pre-ordered and ready to pick up.
@AlanaHagues Is Flurrie's Lip Lock still here? It's really OP and I hope I can use it again!
@PikminMarioKirby Yep! None of the moves have been changed or removed it's still OP!
@PikminMarioKirby Honestly, only taking one request at a time from the Trouble Center does sound pretty frustrating so I think a 9/10 is fair.
Never played a PM game outside of SPM at a friend's house when I was ~8 so I am looking forward to trying this one out!
@PikminMarioKirby metroid prime remaster was done right reason why it got a 10 because its a good game .
oooooooh im so excited!
Very good to see that they did this game justice. Looking forward to playing it again!
...Damn, so no new content like with Mario RPG? I'm still getting it yeah, but....was hoping for some boss rematches, or something with the Glitz Pit. TwT
Why is this JUST a 9? If this is the King of Mario RPGs, then it’s worthy of being a 10.
Personally, the first Paper Mario has always been my favorite despite TTYD being a grander game in every way, but now with these QOL changes, this remake might just make me reconsider. I disliked the backtracking, and it still sounds like Chapter 2 is a chore, but I’m glad Chapter 4 has been improved. The Partner Wheel and warp pipe room seem like game changers.
I’m looking forward to the music the most. I’ve been loving Mario RPG’s remade OST, but this one’s even more ambitious OST is wonderful news. It shows how much the devs and music team care since they’re putting in even more effort that wasn’t necessary, but it’s greatly appreciated. There’s still the option to play the OG OST, after all.
It’s too bad about the lack of new content, but considering how long this game has been out of the loop, I’ll let it slide. It’s been so long for me that it’ll still feel fresh, and the overhauled OST and visuals will freshen the game even more so. I’m just glad newcomers won’t have to shell-out close to a hundred for this game anymore, if they could even find it. This game will sell well. After this, there’s simply no going back to generic Paper Mario with samey Toads and bland presentation. The gameplay might still try to be experimental in future games, but Paper Mario as we knew it is back.
Wonderful news. The original is one of my favourite games of all time and I'm glad the remake is a worthy one. I'm looking forward to getting stuck into it.
@Ironcore You've got to be trolling.
I must be the only person that didn't really care for the original. I want to like this but I couldn't get into it. Maybe a second try? But if I don't care for it again......
Luckily for me this will be the first time ive ever played this one. I was late to the party and wasnt paying ebay GC prices.
@Kidfunkadelic83 Same, I somehow missed this on Gamecube so I'm super pumped to actually finally play this after years of hearing how amazing it is!
It sounds great on paper, but I've tried the original Paper Mario and Sticker Star and couldn't get into either one. I just didn't care for the gameplay. Does The Thousand-Year Door blow those out of the water?
Removed - inappropriate
Looks like it's going to be a great time!
Also, you guys know that reviewers don't owe you a perfect score for a game no matter how precious it is for you, right? If anything, this sort of pressure makes it more likely that they won't be as rigorous in the other direction in case they feel like the games deserve a lower score because some series or games are perceived as untouchable.
Removed - flaming/arguing
Nice. Great that more people have access to it.
Still have the original and again replayed it 2/3 years ago so no buy from me. Just finished Mario rpg so need something different. Need a platformer
@CaptainCluck I bet you're one of the guys that rallies against censorship when it's about seeing the underwear of underage characters or some ***** like that. But hey, a trans character? Now we should draw the line, some things are just not acceptable. sigh
Tis a pipe dream come true for me. Have mine pre-ordered to play day one. I've cleared out the rest of the games I've been playing for TTYD. Can't wait!
@PikminMarioKirby Could be because its only 30fps while Metroid is 60fps
Definitely the inferior version. Better to play the original in 4K on Dolphin.
The game now have performance issues. Yeah, clearly the ToS effect.
Excited to play The Thousand Year Door for the first time.
The drop in frame rate really should have been listed in the cons section. A real shame that a remake didn't improve, or at least match, every aspect of the original, which goes against what a remake should do. Doesn't ruin the game obviously, but it's a clear step down in that regard.
@InnerSound JP is identical, IIRC. So, yeah, English is more respectful to the character while Japan can't be consistent and the French version IRONICALLY buried it when the OG GC FR version acknowledged it.
@BTB20 I am unable to play 30fps games, especially ones where the character is moving on the X axis as the ghosting effect grills my eyes. Its ok if it’s maybe a chess game or something or if the character is moving directly ahead therefore the assets are not moving as quickly and the game can keep up with itself. I have a tamagotchi which runs at 12fps iirc and it’s fine for that but all non chess related console games need to be running at a minimum of 60fps.
Mario RPG is still better but this one is close. I’m glad they both got remakes on Switch.
Well my comment got removed, making it look like I was saying something else regarding a character. Not the case! Trans rights yall!
@Ironcore Ghosting is a display issue. Get an OLED.
I’m gonna guess they didn’t do much with the backtracking if troubles were untouched.
@blindsquirrel Actually, they did.
@PikminMarioKirby
fair enough, friend. ✌️ personally, i believe that 10s should be reserved for "perfect" games, in their own time. both of the remakes in question are solid 9/10s IMO, having played prime remake and read this review just now.
so, in a way, i guess i agree with what you are saying!
@AlanaHagues The "best Mario RPG"? The "best Mario RPG"?? My arthritis-riddled hands are crushing my SNES controller in indignation!
Okay, we got our remaster too, so I can't really complain. But if this were a year ago, hoo boy, I'd be getting quite obnoxious right about now!
good morning,thank you very much for the news the game mario papper:The Thousand-Year Door.excelent 9/10
It's no secret to most here that I'm not a big fan of the overreliance on remakes these last few years and I was thoroughly disappointed with the last two Mario remakes, both of which felt redundant and incredibly unnecessary.
The TTYD remake? Not so much. From everything I've seen, it's clear that IntSys put the most thought, time, and effort into polishing up the original in a way MaRPG and MvDK didn't, from the actual improvements to the gameplay and design, to the much stronger art direction and presentation, to just how much they kept unchanged to satisfy those displeased with the modern titles(which I don't hate personally).
Will this be the definitive way to play TTYD? Probably not. But for what it is, it's shaping up to be a fairly worthy alternative. Can't wait to play it.
Never played this. Sorta tempted to get. But also afraid the combat is gonna grow dull extremely fast, and turn it into a game i'll get bored of fast.
@CaptainCluck I don’t have a PC or a 4k monitor, what’s the going rate these days for a monitor and PC to get it to play in 60fps?
@Bonggon5 I’m maybe using the wrong word, I mean this. Happens on all display types. Video is just lots of images in quick succession which makes the still images look like video unfortunately 30fps isnt quite enough to create this illusion therefore it just looks like lots of images so sometimes there is the previous image and the next one.
https://www.nintendolife.com/forums/nintendo-switch/the_framerate_hill_am_willing_to_die_on
Character standing still - Looks sharp
Character movies - Blurs
Standing still
Moving
@PikminMarioKirby maybe NL just thinks that MP is the better game? If you look at their review scores on the GameCube originals MP is a 10/10, while TTYD is an 8/10, which would suggest that their opinion is that Metroid Prime is the better game in general? Nothing to do with added content etc.
@KingdomTears As already mentioned, different reviewers reviewed these 2 games so they aren’t hold on the exact same standards. I specifically pointed out the new content as that’s the major complaint about this version here.
@PikminMarioKirby Well Metroid Prime is an infinitely superior game, so it makes sense it received a higher score... They also didn't half the framerate...
Great review and I’m excited to play the game!
@Ironcore - Interesting photos. I’ve never personally perceived any 30 fps games to have this ghosting/blur effect.
Super excited to pick this up as a graduation present to myself! The original is probably one of my favorite games of all time, and probably what got me into JRPGs in the first place. Super glad the remake is spectacular, and incredibly hyped to visit Rougeport again!
@MegaChem I'm yet to show someone IRL who cant see them, usually after I point it out to them it can't be unseen.
@PikminMarioKirby actually NL has a scoring policy to ensure games are held to the same standards across reviewers: https://www.nintendolife.com/scoring and my point still stands that MP was reviewed 2-points higher than TTYD on GameCube so that easily accounts for the single point difference here.
Good review. Waiting for Best Buy to ship my preorder, can't wait to revisit this game.
30 fps? Really? Come on, Nintendo.
Never got to play it so super excited for this.
@BoilerBroJoe Yep, Mario RPG is a better all around game than Paper Mario. It holds up much better as well IMO. And of course, RPG has the better soundtrack as well.
@ottoecamn Doesn't matter. 11/10 just for Vivian owning all the Chuds.
Doesn't matter @NOALink; Bowser's Inside Story is better than both of 'em
Yesterday we learned that the player experience was so important to Nintendo they cut business deals to improve it. 20 years later Nintendo is now in the bandwagon if violating their own source material to push stuff to kids.
Nintendo used to be based.
@mariomaster96 I'm in the exact same boat and am really excited to give this a try. I love all the paper mario games (some more than others) and am so pumped to finally play this.
I'm still labelling the first Paper Mario as the king of Mario RPGs in my book for being far more consistently-designed on many angles while having my favorite Bowser role in the entirety of the Mario franchise. Paper Mario: The Thousand-Year Door (GameCube) is still amazing and my second favorite Paper Mario game, but had it not been for its excessive backtracking and battle additions that made things too "chaotic" and too easy, I would've agreed with the crowd.
Either way, can't wait to boot up the Switch remake.
Great review, Alana! From what I've seen, I'd say that's a fair score for such a lovingly remade masterpiece with only a few tiny faults remaining (and the unfortunate 30 FPS cap) ...
Wonderful to hear the backtracking has been cleaned up a bit. That is my biggest complaint by far about the original. Chapter 7 especially with that awful cannon fetch quest that was clearly just padding.
Looking forward to the midnight launch tomorrow!
Niiiice! Soon I'll have my 3 favorites RPGs with Mario in the same console (Mario RPG, TTYD and Origami). That's so cool!
Love this game to pieces. In my top 15 it is.
If only we'd get a Partners in Time remake now ...That would make me so happy. It's the only one I'm missing. I feel Superstar Saga and Bowser's Inside Story could just get remastered ports of their beautiful 3DS versions, but PIT is the only remaining Mario RPG I really want a remake of.
@Reprise You can have your own opinions, but TTYD original is ranked higher by viewers on NL than both Metroid Prime and Remastered, seemingly. Personally, TTYD is superior, and we’re both allowed to have our own opinions!
I can’t wait for this! I sadly lost my original GCN copy so that means I can finally play this again and finally beat it!
I never bought the original on GCN, so it will be nice to finally try this lauded game! I think I’ll try playing it mainly while the kids are around, or maybe even take turns playing it, as it looks like a story they’d enjoy.
Just curious, is there a list somewhere that collects just those games that earned a perfect “10” review from Nintendo Life?
I know most recently we had Animal Well.
I often think it would be neat to review that list of elites, especially when we have a near-miss like this TTYD remaster.
Edit: Good 'ol Nindy Life had me covered! Here is the Perfect 10 Reviews list:
https://www.nintendolife.com/reviews?score=10
It was easy to find when browsing with a PC. I just can't be bothered to search around much while using my phone.
@WiltonRoots I can't speak to Captain Cluck's setup, but a 21-24" 1080p monitor costs as little as $100 (assuming you don't want to just use your TV), and any half-decent PC from the past 5+ years will be able to handle this game. I've been playing through it on a 10-year-old Intel i5.
I've bought laptops with Ryzen 5 CPUs that would eat this game for breakfast, for just $600 CAD (440 USD) each.
Unfortunately, there are also some real duds out there. The first criteria I look for are a decent amount of RAM (don't bother with less than 16 GB these days) and good ratings on Passmark's CPU list. (For emulation purposes, you can always compare the CPUs head-to-head, to make sure their single-thread performance is higher than my Intel i5-4590.)
@Fizza Who needs an education when you could be gaming instead?
Just kidding, finish school we got enough imbeciles out in the wild.
@AllieKitsune yes it does. it's a weird double standard to think one form of censorship is okay but another isn't.
I don't mind the Vivian thing, in fact, I appreciate that it's now closer to what the original Japanese version. what I don't like is the idea that of being faithful there, but then removing other lines of dialogue intended to be comedic because you find those offensive or something.
I just played this again for the first time in over a decade last year. Yet somehow I’m excited to play again for this. I hope this sells well and shows Nintendo that yes, we like it when they deviate from the Mario IP tropes and they’ll make a less toad-obsessed paper mario next time.
Definitely among the top of all of Mario's RPGs, that's for sure.
I grew up with the SNES and N64, where some games had frame rates as low as 15 FPS, with many games often having a sub-30 FPS performance in general - and yet I loved (and still love) those games all the same. It never really bothered me I suppose. As such, it tends to comes across as a bit strange to me whenever I see people having fits over games that run at a steady 30 FPS. I mean, if TTYD was a fast-paced, action-oriented game, I guess I could perhaps understand the complaints a bit more...but, this is Paper Mario. Oh well, to each their own, I guess!
In any case, I can't wait to play it for the first time later this week : D
Mario games are always rated very highly, but I find most to be mediocre when I play them. So as usual it's a lottery as to whether I'll actually enjoy this one.
I am beginning to believe games on the Switch are programmed with either the LCD screen or the OLED screen in mind.
In my experience, some games perform differently between the LCD and OLED Switch models. Not only does the inherent screen technology affect an individual's perception of frame rate but also how the game is programmed to handle and present motion. I believe Nintendo has overlooked the discrepancy between how different games, especially first-party games, are programmed to appear on each display technology. Hopefully Nintendo will address this moving forward onto the Switch 2.
I feel like this game didn't need to add too much (Not that I would have complained.) Mario RPG has been accessible on the last few Nintendo systems (Wii, Wii U, SNES Classic), so in some ways it's had a chance to be fresh in the eyes of the audience, necessitating something to re-invigorate it. There hasn't been a legal way to play TTYD since the Gamecube. Not saying it wouldn't have benefited from extra content, but it didn't need it. I'm not one for boss rushes anyway.
@Ulysses Interesting theory. Do you have any examples of this? Like particular games that seemingly preform better on the OLED?
@N00BiSH
"Will this be the definitive way to play TTYD? Probably not."
I can only assume that you are suggesting that there will be a platform in the relatively near future that sells even better than switch, and will have an even better TTYD remake on it.
because surely you arent suggesting that the one from 20 something years ago, on a console that sold a small fraction as many units in its own day, that fetches high collector prices second hand and is not in any way still for sale by Nintendo, could be the "definitive" way for the vast majority of people interested in this game.
OTOH I'm all for playing the game on original hardware, with an original vintage copy, preferably on a CRT. If you have the means.... 😊✌️
@Luffymcduck This is a question I ask myself about the Switch 2: will we be able to play games that run at 30 fps on Switch 1 at 60 fps on Switch 2? I don't know virtually anything about game development, so I don't know if that's a stupid question...
@Bizzyb In my experience, ACNH actually performs markedly worse on OLED. It's a phenomenon called judder, and it makes the screen feel like it's shaking while the camera pans in a given direction.
People obviously are born with varying levels of visual sensitivity, so perhaps I am more in the minority for all I know. However, when I have my character run with the B button, my eyes experience this shaking sensation, much more so than I ever did on my V2 Switch model with LCD.
I can only speculate that the way the developers programmed ACNH was designed to accommodate the various quirks of the Switch's LCD screen. It seems like the dev team never updated the game to accommodate the new Switch OLED SKU.
I'm excited for it. I've only played a few hours of the original game, and it's remained mostly unspoiled.
@John_Deacon Not likely, unless some specific games are patched to run better on Switch 2.
Xbox was able to push a system-level setting that made some games run flawlessly at 60fps, but plenty more games broke, as they had been made to run at 30fps, and their code wasn't touched at all.
Of course, any games with variable performance could see a big improvement, provided Nintendo doesn't cap the system at lower clock speeds while in backwards compatible mode... which, come to think of it, they have always done in the past, so it doesn't bode well.
“The locations are a bit smaller than those in the N64 original”
GameCube. It’s the Cube.
@-wc- What I meant is just that everyone has a preference. There's always going to be some people that stick with the original for one reason or another(like me for instance), but that's just how it is. You can't expect to please everyone.
Like I said, I'm more than okay with playing the remake. Definitive or not, It's got a lot that seems to be working for me.
I can't say I'm all that excited really, just because its a game I've played already, unlike Super Mario RPG which I had not played. 😅
I suppose it'll be nice to have it portably.
@Ulysses LCDs tend to be quite blurry in motion, so you don't see the judder from flipping through the individual frames as easily, except when very fast movement is involved.
OLEDs don't have that blur, so it's easier to see the judder, even at relatively low speeds.
To my knowledge, the only ways to accommodate or adapt to the different display technology are:
1. Smear everything with motion blur, to cover up the OLED judder.
2. Limit camera panning to low speeds (like in the movies).
3. Don't make 30fps games.
If Nintendo wanted to patch ACNH to look better on OLED screens, they'd have to use option 1, since 3 would require better hardware, and 2 would mean redesigning the game! But there's no magic optimization they could do to accommodate the new screen.
@koffing I think she means that the areas in TTYD are smaller than the ones in the original Paper Mario.
I am so excited to play this again after what, twenty years?! Such a wonderful game! Such great memories! This (and the last two Zelda's) has gotten me so giddy to play! I feel like a teenager again!
@Ironcore that’s… I don’t know what this is. But the thread sure was a fascinating read.
Images like this I haven’t seen since CRT televisions whilst playing on a PS2 - especially when ghosting is deployed on certain games.
I guess FPS is in the eye of the beholder? I’m sorry you see games in this manner on 30FPS.
Whilst it’s never been a dealbreaker for me (I’d say a solid 75% of titles I’ve played in my lifespan were at 30) I always opt for 60FPS if there is an option since this lends itself to a smoother and more enjoyable experience. If there isn’t an option, I either never notice or adjust. But, if there is a comparison it is hard to justify a downgrade. Performance > Fidelity should be a standard where possible.
@smoreon Thanks for the explanation! So this must be another reason why Nintendo opted to stick with LCD for the Switch 2. They might continue with 30fps for the time being, with only a handful of games offering 60fps.
@Ulysses That could be a factor, now that you mention it: if the better screen subjectively makes half of the system's library look worse, then is it really worth the upgrade? (Many would still say "yes", but who knows how Nintendo is looking at it?)
I hope they fully leave 30fps in the past, and at least offer a 60fps option for all first-party titles, but I know that's a pipe dream.
An enjoyable read, Alana! Thank you!
@InnerSound Thanks for the info. I also wonder if Vivian's sisters still intentionally misgender her, as that was their primary way of bullying her in the original. I think it's necessary to keep it in to get the full impact of Vivian's backstory, but misgendering is such a hot button issue in the west that it wouldn't surprise me if Nintendo removed it in the localization.
@PikminMarioKirby Metroid Prime and TTYD are two completely different genres of games. Comparing the two scores just because they are both Nintendo games isn't fair to both games. It would be like comparing Mario to Zelda. Prime getting a 10 doesn't mean it's better it just means it's a 10 in that type of game. A 9 for a rpg is really amazing, and basically means it's a perfect game.
@Martijn87 Yeah I know! I just pointed that out because ‘not enough new content’ was one of the biggest complaints here, but it added more content than Prime Remastered which added less new content but wasn’t counted as a major complaint on the review.
giving "Animal Well" a 10/10 but Paper Mario Thousand Year Door 9/10 is a hate crime
@PikminMarioKirby amazing how many people are reading your comment and thinking you're butt-hurt when you're only mildly criticizing an inconsistency (and you're 100% correct, for that matter).
Praying that this game sells well enough to return the series to it's roots
I can't wait to finally see what all the excitement around this game is about. I really liked Origami King, and it seems like most people didn't, and if this is even better, I'm so on board.
All the complaints about the review score!
I'll give you my review - I played it when it came out on GameCube - it was €50 brand new - played it in the evenings after work - took me a month to complete it - I enjoyed it.
It's not the greatest game ever made guys. It is however a very good game with limited replay value.
9/10 is about right.
@Mattlong78 Color Splash is a superb game in every way. Can't wait to play Origami King. I have it but haven't yet.
Should've been 60fps
Lovely remaster for new players - at full price I'm not sure there's enough QoL changes to recommend to those who played through the GameCube original.
I would only ask for the option to turn off SSR, it's way too overdone.
@N00BiSH True, each to their own. I guess the main purpose of this remaster is to bring it to a new audience.
A little unfair to say this was the end of the true Paper Mario games? Not at all. Super Paper Mario is practically a platformer and none of the releases after it have ever gone fully back to the standard RPG format with a party of sidekicks that are fully controlled in battle. Hopefully people playing this for the first time can see what we've been robbed of.
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